Configuration

TL;DR: There are lots of configuration options, and most of them are set for you except for worlds and triggers, which you’ll probably want to put in your local configuration.

Stimmtausch is designed to be configurable from the ground up, as much as possible. It relies on configuration sources in one of three formats: YAML, TOML, or JSON. The default configuration sets up the very basics, and from there, it starts loading every file in $HOME/.config/stimmtausch whose name includes the string .st. - worlds.st.yaml, triggers.st.yaml, and so on.

Any values showing up in later files override values in earlier files. See snuffler for more on that. You can see the effective configuration by running stimmtausch config, which will build the internal configuration that the client uses and then dump it back out to the screen. To see all of the builtin defaults by themselves, you can run stimmtausch config --default.

Configuration settings are broken down into a few categories:

All configuration files must have a top-level stimmtausch key. This helps the configuration software know that it’s actually loading stuff for Stimmtausch and not some random program.

Server types

About
server_types hold information about how to automatically connect to or disconnect from a world.

Expects an object mapping server type names to values.

Values
  • connect_string (string) - the string to send to the server when used to connect. The substrings $username and $password will be replaced with those values.

    Example: connect_string: "connect $username $password"

  • disconnect_string (string) - the string to send to the server when disconnecting.

    Example: disconnect_string: QUIT

Default

stimmtausch:
    server_types:
        muck:
            name: "TinyMUCK, FuzzballMUCK, etc."
            connect_string: "connect $username $password"
            disconnect_string: "QUIT"

Servers

About
servers holds connection details (minus username/password) for MU*s.

Expects an object mapping server names to values.

Values
  • host (string required) - the domain name or IP for the MU*”.

    Example: host: furrymuck.com

  • port (number required) - the port for the MU*.

    Example: port: 8899

  • ssl (boolean) - whether or not to use SSL when connecting.

    Example: ssl: true

  • insecure (boolean) - whether or not self-signed certs should be trusted.

    Example: insecure: true

  • type (string required) - the server type of the MU*; must match the key of one of the listed server types.

    Example: type: muck

  • max_buffer (number) - The maximum buffer size the server will accept before cutting off messages.

    Example: max_buffer: 1024

Default

stimmtausch:
    servers:
        spr:
            host: muck.sprmuck.org
            port: 23551
            ssl: true
            insecure: true
            type: muck
            max_buffer: 2048
        furrymuck:
            host: furrymuck.com
            port: 8899
            ssl: true
            insecure: true
            type: muck
            max_buffer: 2048
        tapestries:
            host: tapestries.fur.com
            port: 6699
            ssl: true
            insecure: true
            type: muck
            max_buffer: 2048
        spindizzy:
            host: muck.spindizzy.org
            port: 7073
            ssl: true
            type: muck
            max_buffer: 2048

Worlds

About
worlds holds user/character information for a server.

Expects an object mapping world names to values.

Values
  • display_name (string) - a free-form display name for the world to be used in the UI above the send buffer.

    Example: displayname: "FurryMUCK: Foxface"

  • server (string required) - the name of the server to connect to; must match the key of one of the listed servers.

    Example: server: furrymuck

  • username (string required) - the username to connect as.

    Example: username: Foxface

  • password (string required) - the password to use.

    Example: password: ILoveSwishyTails

  • log (boolean) - whether or not to keep the global logs after disconnecting.

    Example: log: true

Example

stimmtausch:
    worlds:
        fm_foxface:
            display_name: "FurryMUCK: Foxface"
            server: furrymuck
            username: Foxface
            password: ILoveSwishyTails
            log: true
        # More worlds...

Triggers

About
triggers holds information about automatic behaviors for the client to take.

Expects a list of triggers.

Values
  • name (string) - the name of the trigger.

    Example: name: "Hilite all my usernames"

  • type (string required; one of hilite, gag, script, or macro) - what to do when the trigger matches: change the color/attributes of the text, don’t show the line at all, run a script (not implemented), or run a macro (not implemented).

    Example: type: hilite

  • world (string optional; the name (not display name) of a world) - the world to which this trigger should apply. If none is specified, it will apply to every world.

    Example: world: fm_foxface

  • match (string either match or matches or both are required) - the regular expression to match in the line.

    Example: match: "[Ff]oxface"

  • matches (list of strings either match or matches or both are required) - a list of matches as above.

    Example: matches: ["[Ff]oxface", "[Rr]udderbutt"]

  • attributes (string required for hilites) - one or more attributes or colors, separated by +, which map to an attribute/color string.

    Example: attributes: "bold+bg:grey10+green"

  • log_anyway (boolean only used for gags) - when a gag is triggered, it won’t be displayed to the screen. It also won’t be printed in any open log files, unless this is set to true

    Example: log_anyway: false

  • script (string required for scripts) - the path of a script/executable to run (not implemented)

  • macro (string required for macros) - the name of a macro to run (not implemented)

Notes
As a note, for the time being due to a bug, list more specific (e.g: names, single words) hilite triggers after more general triggers that hilite the whole line, or hiliting may stop partway through.

Example

stimmtausch:
    triggers:
        - name: "Hilite all my usernames"
          type: hilite
          matches: ["[Ff]oxface", "[Rr]udderbutt"]
          attributes: "bold+green"
        - name: "I hate this guy, but he's only on FM..."
          type: gag
          world: furrymuck
          match: "(?i)bad-wolf"
        # More triggers...

Client

Documentation on this section will be coming soon!

Syslog

show_syslog
Whether or not to show the syslog in a pane in the UI (not implemented)
log_level
Minimum level of log to output out of TRACE, DEBUG, INFO, WARNING, ERROR, and CRITICAL — Default: INFO

Profile

Only one may be set to true at once.

mem
Whether or not to profile memory — Default: false
cpu
Whether or not to profile CPU usage — Default: false

Logging

time_string
Date/time format to use in an example string. The numbers matter, because Golang. The date must follow the reference date/time of 3:04:05PM on January 2nd, 2006, Mountain Standard Time (-0700). 1-2 3:4:5 6 7. It’s silly, but I don’t make the rules. — Default: 2006-01-02T150405
log_timestamps
Whether or not to include the timestamp in the log files (not implemented)
log_world
Whether or not to keep the log for the connection to the world after disconnecting. — Default: true

UI

scrollback
How many lines received from the connection to keep in memory. — Default: 5000
history
How many lines sent to the connection to keep in memory. — Default: 500
unified_history_buffer
Whether or not to keep a separate history buffer for each connection or to have one for all connections — (not implemented, effectively true)
vim_keybindings
sigh… (not implemented)
indent_first
Number of spaces for indenting the first line of a wrapped line. — Default: 0
indent_subsequent
Number of spaces for indenting the subsequent lines of a wrapped line — Default: 4
mouse
Whether or not to capture mouse events (note that, if true, many terminals will not let you click URLs or select text) — Default: false
colors
Colors and attributes used in the client UI itself. Default:
send_title:
  # Focused world
  active: "bold+white"
  # Focused world, scrolled up with new activity
  active_more: "bold+underline+white"
  # Non-focused world
  inactive: "steelblue"
  # Non-focused world with new activity
  inactive_more: "steelblue+underline"
  # Disconnected world (non-focused)
  disconnected: "mediumvioletred"
  # Disconnected world with new activity
  disconnected_more: "mediumvioletred+underline"
  # Disconnected world (non-focused) with unread lines
  disconnected_active: "deeppink3"